AI Insights · Timothy · July 2021
Top 5 iOS Adventure Games in Portugal: Q2 2021 Performance
Explore the performance of the top 5 adventure games on iOS in Portugal during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 adventure games on iOS in Portugal showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared:
The Sims™ FreePlay from Electronic Arts saw a notable fluctuation in its weekly revenue, peaking at around $631 in late March before dipping to approximately $204 towards the end of May. Downloads started strong at 1.7K in late March but experienced a drop to around 329 in late May, only to rise again to 1K by the end of June. Active users saw a decline from 7.5K in late March to 4.7K in late May, but the game regained momentum, reaching over 6K by the end of June.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. experienced a significant increase in weekly revenue, peaking at nearly $7K in late April and again in late June. Downloads remained relatively stable, mostly ranging between 400 to 600, with a slight peak at 732 in early June. The game maintained a consistent number of active users, hovering around 4K throughout the quarter.
TSM Game also from Electronic Arts, saw a steady weekly revenue rise, reaching approximately $487 by the end of June. Downloads fluctuated, starting at 685 in late March, dipping in May, and then seeing a rise to 764 in late June. Active users showed some variability, with a low of 1.7K in late May and a high of 2.6K in late June.
Pull Him Out by Lion Studios had modest revenue numbers, peaking at $48 in early May. Downloads saw a steep decline from 1.3K in late March to 118 in late June. Active users followed a similar trend, decreasing from 4.3K in late March to 904 by the end of June.
Super Mario Run from Nintendo Co., Ltd. maintained a consistent revenue stream, peaking at $96 in mid-June. Downloads hovered around 200, with a slight increase to 259 in late June. Active users remained stable, around 2K to 3K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.